In Part 7, we’ll cover:
- Creating Wav and MIDI files in Finale 25.5
- Removing Unneeded Clips
- Importing Wav and Midi Files to Waveform 9
- Adding Plugins
- Freezing Tracks and Playback of results so far.
Creating Wav and Midi Files in Finale
Starting Part 7, let’s create Wav and Midi files in Finale. Then, we can import these files into Waveform and use them. Select Export, then Audio file. Put it into the project folder so we can locate it easily. Next, select Export, Midi file and Save Midi Files as Separate Tracks, then OK.
Removing Unneeded Clips
The basic sketch tracks we started are now unneeded. Out they go, and are hereby replaced with the Finale midi score! They came in handy, but their usefulness is just a fond memory… Remove the sketch clips by selecting then hitting backspace. This removes the clip and not the track shell itself.
Importing Wav and Midi Files in Waveform
Now, we will import both Wav and Midi files we wrote into Waveform. First, let’s go to the bottom of tracks listed, and add additional tracks by going to the tracks listing on menu, check Add Several Tracks, and add 16 tracks. Then, add 10 more the same way. This should suffice for now.
Go to the Import Menu, choose Import Audio/Midi and pick the Wav file we made from the Finale score. Check to make sure it lines up with what we have in Waveform thus far.
Next, let’s import the midi file from the same Import menu. It will ask if you want to “Import tempo and time signature changes from the midi clip”. Just Ignore because things stayed the same throughout. It will ask “Convert to Expression or Separate Clips” Pick Separate Clips”.
Once the tracks are added, check each added part for the midi channel and drag and drop each to its corresponding track. ( I changed a couple of instruments from the original Sample Tank 3 multi setting while working in Finale, so I saved it as “Unforgotten Waveform”. )
I wanted to add a second drum effects bus to the Drum-Percussion Submix, so I added a Aux Send to that Submix and assigned it to the second bus (#2). Punch “T” and add a Aux Return (#2) to the new track. Now, we’ll designate the Waves H-Reverb and the Flutterdrum setting. Adjust the rest of the Drum-Percussion Submix again with the added reverb.
In the Finale orchestration, I added 5 additional staves, so chose four different plugins- Zebralette (Free Plugin from u-he), Tyrell N6 (also from u-he), Waverazor (from Tracktion), and Collective (comes with Waveform 9). I made selection of the instruments for each (the Waverazor is on two tracks, one written, one played).
Freezing Tracks and Playback of Results so Far…
I had to freeze tracks to save enough computing for playback and recording the video. Select Track 1. Now, Hit shift/control and Track 54, choosing all tracks. In the Properties section at the bottom, pick Freeze Tracks. I, then want to play what is down so far, so here goes… See you in Part 8!
Author’s Note: I have received no compensation for products mentioned in this article.
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